Transform Panel


1) Show/Hide the selected object.

2) Reset object transforms: position/rotation will be zeros. Scale will be one. Don NOT use it to reset children bones.

3) Transform panels show the positions, rotation, and scale values for the selected object/bone. You can modify the values by typing the new value in the filed or by left click +drag the mouse on any label. As an alternative, you also can use the Transform control panel.

in 2. SpritMator Application

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